Catanzaro Province
Video-to-Video Synthesis
We study the problem of video-to-video synthesis, whose goal is to learn a mapping function from an input source video (e.g., a sequence of semantic segmentation masks) to an output photorealistic video that precisely depicts the content of the source video. While its image counterpart, the image-to-image translation problem, is a popular topic, the video-to-video synthesis problem is less explored in the literature. Without modeling temporal dynamics, directly applying existing image synthesis approaches to an input video often results in temporally incoherent videos of low visual quality. In this paper, we propose a video-to-video synthesis approach under the generative adversarial learning framework. Through carefully-designed generators and discriminators, coupled with a spatio-temporal adversarial objective, we achieve high-resolution, photorealistic, temporally coherent video results on a diverse set of input formats including segmentation masks, sketches, and poses. Experiments on multiple benchmarks show the advantage of our method compared to strong baselines. In particular, our model is capable of synthesizing 2K resolution videos of street scenes up to 30 seconds long, which significantly advances the state-of-the-art of video synthesis. Finally, we apply our method to future video prediction, outperforming several competing systems. Code, models, and more results are available at our website: https://github.com/NVIDIA/vid2vid. (Please use Adobe Reader to see the embedded videos in the paper.)
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Initialization-Aware Score-Based Diffusion Sampling
Fassina, Tiziano, Cardoso, Gabriel, Corff, Sylvan Le, Romary, Thomas
Score-based generative models (SGMs) aim at generating samples from a target distribution by approximating the reverse-time dynamics of a stochastic differential equation. Despite their strong empirical performance, classical samplers initialized from a Gaussian distribution require a long time horizon noising typically inducing a large number of discretization steps and high computational cost. In this work, we present a Kullback-Leibler convergence analysis of Variance Exploding diffusion samplers that highlights the critical role of the backward process initialization. Based on this result, we propose a theoretically grounded sampling strategy that learns the reverse-time initialization, directly minimizing the initialization error. The resulting procedure is independent of the specific score training procedure, network architecture, and discretization scheme. Experiments on toy distributions and benchmark datasets demonstrate competitive or improved generative quality while using significantly fewer sampling steps.
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